BEHealthKit 1.11
A HealthKit plugin for Unity
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Build processor script. More...
This build processor updates the Xcode project in order to build automatically. It adds the HealthKit capability and frameworks, and creates an entitlements file. It also scans through the scenes in the Unity project looking for a HealthKitDataTypes object, and extracts the usage / update strings from it, which are used to present an alert to the user when requesting permission.
Properties | |
int | callbackOrder [get] |
required by the IProcessScene interface. Set high to let other postprocess scripts run first. | |
Public Member Functions | |
void | OnProcessScene (Scene scene, BuildReport report) |
Searches for HealthKitDataTypes objects & reads the usage strings for the OnPostprocessBuild phase. | |
Static Public Member Functions | |
static void | OnPostprocessBuild (BuildTarget buildTarget, string path) |
Updates the Xcode project. | |
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inlinestatic |
buildTarget | the target build platform |
path | the path of the target build |
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inline |
scene | the scene being processed. |
report | a report containing information about the current build |